
kingdom invaders
Description:
A roguelike deckbuilder that blends the mechanics of collectible card games like Magic: The Gathering with Space Invaders, featuring fast-paced, real-time duels.
story:
"The axe forgets, but the tree remembers."
Driven from their ancestral homeland by a ruthless kingdom, a band of unlikely heroes rises from the ranks of the refugees. With nothing left to lose, they embark on a relentless journey of vengeance, carving a bloody path toward a single goal: claiming the king's head.
Build your party, master your strategy, and lead the rebellion through brutal battles where every decision matters.
- The Paladin equips and empowers allies with powerful weapons, armor, and blessings, forging an unstoppable frontline.
- The Bard weaves melodies that inspire companions, weaken enemies, and reshape the battlefield through song.
- The Rogue strikes from the shadows, using stealth, deception, and deadly precision to eliminate targets before they can react.
Combine unique abilities, adapt your tactics, and uncover powerful synergies as you fight your way through an unforgiving campaign. The kingdom may have forgotten the people it cast aside... but the survivors never will.
This is the demo of a game I've been developing for the past three years. Any feedback is greatly appreciated, as I'm still actively working on the game's mechanics and continuing to improve the overall experience.
Thank you for playing and for helping shape the game!
| Updated | 3 days ago |
| Published | 6 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | CoffeeDwarf |
| Genre | Card Game |
| Made with | pygame |
| Tags | 2D, Arcade, Deck Building, demo, Indie, Pixel Art, Retro, Roguelike, Singleplayer |
| Average session | A few minutes |
| Languages | English, Spanish; Castilian |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |








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